Creating Lessons Intertwining Digital Citizenship and Coding

Have you ever heard of the term digital citizen? A digital citizen is someone who effectively uses technology to engage responsibly in society. Furthermore, it’s a top priority for many educational institutions in today’s tech-savvy age. K-12 coding strives to foster environments where every student is able to become a digital citizen. There are so many various components that make up K-12 coding and directly contribute to the multi-faceted process of becoming a digital citizen. 


  1. Creative Commons Media

Creative commons media are specifically chosen images that have been curated for the purpose of reusing content free of charge. Vidcode is a startup company with features that allow users to upload their own creative commons media. Vidcode offers computer science courses focused on open-ended projects that are both research-backed and standards-aligned. Creative commons media can be found on creativecommons.org and images can be browsed or specifically searched for. 

PROJECT: MUSEUM SLIDESHOW

STEP ONE

Students can download creative commons media from their favorite art museum and upload it directly to their Vidcode coding sketch to create a slideshow. 

www.vidcode.com

www.vidcode.com

STEP TWO

Students’ can then properly cite the source in the title and description of their Vidcode sketch after they press the ‘Submit’ button. See example below:

www.vidcode.com

www.vidcode.com

Try this project yourself ——-> Link to lesson plan

2. Licensing

When an image or piece of content is not free to use by anyone a license is applied to track the content. Students can use licensing, including Creative Commons Licenses, in their own projects, so that their peers can properly cite them as sources when remixing their work. 

Navigate to the project gallery on Vidcode’s website. Find a project that you would like to remix into your own. Next, click the remix button and you’ll be brought to a new screen. You are now able to see the code from the project you are interested in remixing and also see the rest of its skeleton. You now have the freedom to make the project your own and  customize it in your unique fashion.

Once you’re done, re-name your new project and cite the name of the original project with a link in your new project’s title/description box. Voila! You have successfully referenced the contributions to your work. This is the first step in safely citing material so that you can always go back and reference where it came from in the first place. 

3. Reputable Sources

Many coding projects may need a background or foundational knowledge that comes from reputable websites and sources. Girl Scouts of Greater New York is an after school organization whose Vidcode projects focus on making Public Service Announcements with three facts that properly refer to reputable sources. That’s a lot to do in one coding sketch! 

Here’s an example of a project that this student group made which was an informative video about the issues surrounding equal education for all. In addition to including multiple types of media, they also had to do research to look for reputable facts, and then incorporate those facts into their code, culminating in an overall instructive way. 

Students can check information such as Author (who wrote a piece and what their background is), and domain (the domain .edu is reserved for colleges and universities, while .gov denotes a government website), to make sure the sites they’re referencing are credible sources.

Vidcode and digital citizenship work hand in hand together in K-12 coding. K-12 coding is such an important undertaking, Vidcode eases the process by teaching students about creative commons media, licensing, and reputable sources in a much more visual and relatable manner.


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About the Author

Veronica Zhang is a first-year student at New York University studying Mathematics with a keen interest in Computer Science and K-12 Education. In the future, she hopes to work in an area that combines her passion for community service and with her skills in technology.